Robofest 2003 Rules
Lawrence Tech's Robofest (Robotics Festival) is an open contest in which the
participants can show off their robots while learning problem solving
techniques, mathematics, logic, creativity, team work, physics, electronics,
mechanics, manufacturing, mechatronics, and computer programming & technology. The LTU
Robofest 2003 has the following six contests in two categories:
- Competition
- Lego Robot Competition
- Advanced Robot Competition
- Laptop Robot Competition
- Exhibition
- Lego Robot Exhibition
- Advanced Robot Exhibition
- Laptop Robot Exhibition
The competition:
A teams of students competes to accomplish robotics missions emulating real world
environments. Robofest competition has some unique features. Robots must be
fully autonomous, with no radio controls. The game rules are simple, as is the
construction of the playing fields. However, the dimension of the playing field,
as well as a part of the game rule, is unknown until the day of the competition.
Any sensors, motors, and software environments / programming
languages may be used. The game for Lego robot and advanced
robot division, "Mission Possible - HTML"
(or pdf-539KB, MS word-2,340KB)
will require cooperation between two robots.
There is also a competition division for college teams using
laptop robots with on board CCD camera(s). The challenge this year
is "LaptopBot Race - HTML" (or
pdf - 91KB, MS word-40KB).
More information about the competitions is summarized in the following table.
| Division Name |
Robot Type Used |
Programming Languages |
Grades |
Team Size |
Challeges |
# of Robots per Team |
| Lego Robot Competition |
Lego Mindstorms or Lego Dacta Team Challenge Sets |
RCX code or RoboLab |
5-12 |
2-7 |
"Mission Possible" |
2 |
| Advanced Robot Competition |
Lego; Handy Board, Handy Cricket, or Other robots |
High-level lang. such as Java, C++, VB. NQC for Lego.
IC for Handy Board; Assembly lang. |
8-12 |
2-7 |
Advanced "Mission Possible" |
2 |
| Laptop Robot Competition |
Laptop robot with camera(s) |
Any high-level lang. such as Java, C++, VB, or Python |
College students |
1-4 |
"LaptopBot Race" |
1 |
The exhibition:
The robotics exhibition is a great way for students to show off their creativity.
Each team has complete freedom to create autonomous robotics projects such as
robot pets, robot artists, dancing robots, storytelling with robots,
robots for scientific experiments, and practical robotics applications.
Robots may be of any size and can use any material.
More information about the exhibitions is summarized in the following table.
| Division Name |
Robot Type Used |
Programming Languages |
Grades |
Team Size |
# of Robots per Team |
| Lego Robot Exhibition |
Lego Mindstorms or Lego Dacta Team Challenge Sets |
RCX code or RoboLab |
5-9 |
Min: 1 Max: 1+2 x #Robots |
Any |
| Advanced Robot Exhibition |
Lego; Handy Board, Handy Cricket, or Other robots |
High-level lang. such as Java, C++, VB. NQC for Lego.
IC for Handy Board; Assembly lang. |
8-12 |
Min: 1 Max: 1+2 x #Robots |
Any |
| Laptop Robot Exhibition |
Laptop robot with camera(s) |
Any high-level lang. such as Java, C++, VB, or Python |
College students |
1-4 |
Any |
Exhibition teams are required to submit the following items to Prof. Chung
via email at chung@ltu.edu.
These items must be submitted
after registration before Sat., April 5., noon.
- An approximately one page description of the robot in a MS word file, text file,
or HTML
file. This description must include functionalities of the robot,
robot type used, the number and types of
sensors and motors used.
- 2 to 4 jpeg files of the robot along
with a file describing the photos, if necessary.
(If this is not possible, you must bring
your robot to LTU before April 5 for a pre-demo. This pre-demo
can be arranged by appointment. To make an appointment, send an email to
chung@ltu.edu.
- mpeg files of the robot in action, if possible.
- Program source file(s)
- Other information requested by the committee, if necessary.
Notes
- All the files should be sent in one zip file.
- Submitted information may be posted on the web.
- Robofest 2003 committee will select teams for the
exhibition. On the Robofest day, each exhibition team will be given a table on which
to demonstrate the robot at any time. They will also have an official chance (up to 3
minutes) to
demonstrate their robot(s) to the public. Teams must bring all the necessary
materials for the demo. For example, if the robot performs a dance to music,
the team must bring a CD or audio cassette tape.
The sound system in the LTU gym will be available to play your audiotape or CD.
General Registration Rules
- Thanks to many sponsors and volunteers,
there is no registration fee. The event is open to the general public.
Admission is free.
- A team can register only one contest division.
If a team wants to do both competition and
exhibition, then the team must be registered separately for each division with
different team number.
- A team must have an adult "coach". A detailed job description of the "coach"
will appear in the next section below.
- Any organization such as a school, home school, civic organization, etc. can
form teams.
Team Coaches
- The coach will register team(s) and enter team information
on the web at www.robofest.net.
The coach must have a valid email address
and must check the email account periodically. The email is the primary
and official communication method between the team and the Robofest organizer.
Also, the team coaches are responsible for facilitating and overseeing
team members.
- A teacher, parent, college student, professor, tech specialist, or
scientist/engineer can be the coach.
- A coach can register more than one team from one organization.
(However, a coach can represent only
one organization, which means a coach cannot enter teams from different
organizations.)
- It is recommended for coaches to have/invite technology mentor(s), if necessary.
New for Robofest 2003, certificates of appreciation will be printed up to
three
volunteers for each team. The coach is responsible to enter volunteer names and
their roles.
- The coach is responsible for entering and updating the team data on
the web.
Please note that certificates will be printed based on the information on the website.
Robofest organizer will not reprint certificates, if the data on the web is
wrong.
- Robofest has been attracting lots of media attention.
Coaches must collect release forms from team members. These must be submitted to LTU during check-in.
- Another important role of the coach is to find sponsors for the teams. The Robofest
website will list up to three sponsors per team on the web.
A Certificate of Appreciation will also be given to the sponsors on the day of
Robofest.
- Before and after Robofest, please contact newspapers, radio, TV stations
to recognize your teams efforts and achievments.
Team Members
- Must be students in April 2003.
- Must solve problems by themselves.
- It is recommended that a student should participate in only one team.
Team Volunteers
The team cannot run without the help of various volunteers for the following
jobs such as
mentoring, financial sponsoring, transportation, or constructing playing fields,
taking pictures,
video taping, etc.
The Robofest website will list up to three volunteers per team and a certificate of
appreciation will be given to each team volunteer on the Robofest day.
Common Sense Rules for Education
Construction of the robot body is to be done by the students.
All programming is to be done by the students.
Parents, teachers, mentors, or coaches may not assemble the robot bodies or write
the program code for the team at any time during the preparation period or during the
contest.
Any direct participation (writing code, assembling robots) is a violation of the rules.
The offending team will become ineligible for any awards.
Please also note that new for Robofest 2003, a part of the competition game rule is
unknown until the day of competition.
Team's Responsibility on Robofest Day
- All the teams must check-in by 9:30am. The check-in begins at 8:30am in the
LTU Don Ridler Field House
on Sat. April 26.
- Must bring a computer per team.
- Must use the team table assigned by the organizer. Do not change the team tables.
- Must pass inspection and take a team photo for the certificate before noon.
- During the judging period, at least one team member must
stay at the team table.
Judges will visit team tables during the judging period at any time
for possible interviews with team members.
- If your team is doing "Mission Possible",
you need to implement new additions for the unknown missions and
adjust your programs to allow for the variation in
the new environment.
- You need to check the light values for the black line, white area on the shelves,
and light bulb in the gym.
- Remember, robots are working in the real physical world! Even if flash lights are
forbidden inside the gym, cameras and camcorders using auto focus function are
emitting infra red lights.
Students will learn the difficulty of creating robust systems in the real-world
environments.
- It is the team's responsibility before the game, to ensure the track is in
satisfactory condition.
Remember, pieces of all-purpose shelves are being used.
There may be big cracks even if referees have checked the track before each game.
Therefore the team members should also check the
playing field before the game.
- Whenever new programs are downloaded, both your robot and the IR tower MUST be
covered by a box. If not, you may damage other robots and/or your program may be
corrupted.
Do not forget to bring a cardboard garage to house your robots to prevent interference from
another
RCX while downloading programs. It is suggested to cover RCX's infrared sensor
with electric tape after downloading a program in order to prevent it from receiving
somebody else's program.
- There will be judges/proctors in the gym. If any adults want to give some help to
their
teams for any reason, the adults must get permission from the judges/proctors.
General Rules
- No food or drink are allowed inside the gym
- Only team members with badges are allowed in the pit
(team table) area. For security purposes, the coach with a badge may stay in the team table
area especially when the team plays.
Judging and Prizes
Twenty giant impressive trophies will be awarded to the winning teams during the
award ceremony around
4:00pm. Winners are
decided by several categories
including, but not limited to: originality, creativity, functionality, performance,
programming,
construction, teamwork, team spirit, presentation, and new technology used.
Every officially registered team member will recieve an individual trophy and certification
of achievement after the award ceremony. If you do not attend the closing ceremony,
it cannot be guaranteed that you will receive your awards at a later date.
Tentative Schedule
- Jan. 18 - Draft rules will be announced on the web
- Feb. 8 - Informational Meeting at LTU. Two identical meetings are planned:
one in the
morning and the other in the afternoon. Details will be annunced
thru Robofest Mailing list.
- Before Feb. 22 - Official finalized Rules will be announced
- Feb. 24 at noon - Official registration begins on the web
(First come first serve basis - Max. 70 teams from all six divisions)
- Mar. 15 - 2nd Informational Meeting
- Mar. 22 - Lego with Java Programming Class
- Apr. 5 - Exhibition team documents submission due
- Apr. 26 - Robofest 2003. Doors open at 8:30am. (Opening Ceremony at 10:00am)
Last modified 2-20-2003. Copyright 2003 by Chung